ePortfolio 230 Game Scene Final

Ragalla Seliby-Kaplan
Final Assignment


The project as a whole was a rather difficult one for me due to having to balance it out with multiple projects and groups. For the most part I worked on this on my laptop to avoid incidents that plague my last few projects. My building the Memory Den utilized several brick, rust, and marble textures to make out the main base of the buildings.




The inspiration from Fallout 4 was a challenge as I never played it and could not get a good look of the building using online images. I improvised with the unseen aspects and also used a combination of concept art and completed art of the building.




I used Maya 2018 for my project as and I followed the portfolio patterned of project development starting with blocking, restarting with the block as a reference, bevels, UV, coloring, and lighting.




The most difficult part for me was the sign and I felt it came out the worst in Unity with the words bugging out on me which was upsetting. I communicated with my group via google doc, as this project was able to be worked on during and out of class which made this much easier to deal with.

Comments

Popular posts from this blog

Megaman Level 1 Feedback

3D Game Level Feedback