ePortfolio 230 Game Scene Final
Ragalla Seliby-Kaplan
Final Assignment
The project as a whole was a rather difficult one for
me due to having to balance it out with multiple projects and groups. For the
most part I worked on this on my laptop to avoid incidents that plague my last
few projects. My building the Memory Den utilized several brick, rust, and
marble textures to make out the main base of the buildings.
The inspiration from Fallout 4 was a challenge as I
never played it and could not get a good look of the building using online
images. I improvised with the unseen aspects and also used a combination of
concept art and completed art of the building.
I used Maya 2018 for my project as and I followed the portfolio
patterned of project development starting with blocking, restarting with the
block as a reference, bevels, UV, coloring, and lighting.
The most difficult part for me was the sign and I felt
it came out the worst in Unity with the words bugging out on me which was
upsetting. I communicated with my group via google doc, as this project was
able to be worked on during and out of class which made this much easier to
deal with.
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